I’ve periodically run into issues playing around with EventListeners where I want to remove one EL, and add another in the same function, something similar to the following code below. First, a quick note on what’s going on in the code so we’re all on the same page. I have a movie clip “defensive structure,” say, a tower for a Tower Defense game. It has been added to the stage and I attached an EL to this movie clip of the tower when I added it to the stage, listening for a MOUSE_DOWN event on said tower. Since then, I’ve added a few other movie clips INTO the tower Movie Clip. The first issue I ran into was that normally I’ll use “e.target” as the “hey what did I click” variable to trace out or find out just what exactly was clicked. e.target was pointing at a child of my …
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