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	<title>Zombie Flambe &#187; Tutorials</title>
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	<link>http://www.zombieflambe.com</link>
	<description>PHP, AS3, web dev and whatever else I like today.</description>
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		<title>AS3 &#8211; AMFPHP &#8211; Secure Flash/MySQL Database Calls</title>
		<link>http://www.zombieflambe.com/actionscript-3/as3-amfphp-secure-flashmysql-database-calls/</link>
		<comments>http://www.zombieflambe.com/actionscript-3/as3-amfphp-secure-flashmysql-database-calls/#comments</comments>
		<pubDate>Wed, 11 Mar 2009 12:23:08 +0000</pubDate>
		<dc:creator>Haelix</dc:creator>
				<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[PHP/MySQL]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[AMFPHP]]></category>
		<category><![CDATA[Code Examples]]></category>
		<category><![CDATA[MySQL]]></category>
		<category><![CDATA[PHP]]></category>
		<category><![CDATA[Security]]></category>

		<guid isPermaLink="false">http://www.zombieflambe.com/?p=205</guid>
		<description><![CDATA[I decided to split the original blog post into two separate posts as &#8220;Secure&#8221; Flash/MySQL DB calls is fairly short, and it was scattered about in a post more on how to set up a High Score DB with AMFPHP.
So this will be a couple of very specific tips and things to set up when [...]]]></description>
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		<title>FishEyeMenu Class Update&#8230; v1.1</title>
		<link>http://www.zombieflambe.com/actionscript-3/fisheyemenu-class-update-v11/</link>
		<comments>http://www.zombieflambe.com/actionscript-3/fisheyemenu-class-update-v11/#comments</comments>
		<pubDate>Mon, 09 Mar 2009 22:30:13 +0000</pubDate>
		<dc:creator>Haelix</dc:creator>
				<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[FishEye Menu]]></category>

		<guid isPermaLink="false">http://www.zombieflambe.com/?p=191</guid>
		<description><![CDATA[Thanks to a comment posted by doggy, I&#8217;ve updated the FishEyeMenu class to listen for MouseDown events and keep track of selected items.  
New Functions:

public function get selected():*
public function get lastSelected():* 
public function set selected( clickedItemEvent:MouseEvent ):void  

New Event Type


FishEyeMenu.SELECTED_CHANGED &#8211; Triggered upon a change in selected menu item


Once you&#8217;ve pushed an item into the FishEyeMenu [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Preloader to Game Transition with Stop Propagation</title>
		<link>http://www.zombieflambe.com/actionscript-3/as3-preloader-to-game-transition-with-stop-propagation/</link>
		<comments>http://www.zombieflambe.com/actionscript-3/as3-preloader-to-game-transition-with-stop-propagation/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 17:59:45 +0000</pubDate>
		<dc:creator>Haelix</dc:creator>
				<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Code Examples]]></category>
		<category><![CDATA[Game Development]]></category>

		<guid isPermaLink="false">http://www.zombieflambe.com/?p=183</guid>
		<description><![CDATA[This will be a quick post on some gotcha&#8217;s to keep an eye out for when loading your ActionScript 3 game swf from a preloader swf.  Nothing revolutionary here, back in mid-December, I had posted a blog on ActionScript 3&#8217;s Event Handling and the stopPropagation method and just the other day working on the [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>AS3 TweenMax-imumLove</title>
		<link>http://www.zombieflambe.com/actionscript-3/actionscript3-dictionary-class-usefulness/</link>
		<comments>http://www.zombieflambe.com/actionscript-3/actionscript3-dictionary-class-usefulness/#comments</comments>
		<pubDate>Fri, 02 Jan 2009 03:38:49 +0000</pubDate>
		<dc:creator>Haelix</dc:creator>
				<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[pause tween]]></category>
		<category><![CDATA[resume tween]]></category>
		<category><![CDATA[TweenGroup]]></category>
		<category><![CDATA[TweenLite]]></category>
		<category><![CDATA[TweenMax]]></category>

		<guid isPermaLink="false">http://www.zombieflambe.com/?p=137</guid>
		<description><![CDATA[So I&#8217;ve been working pretty hard on what started as a TowerDefense game for a tutorial here.  It has since become more complex, less tutorialtastic, and awesome.  &#8230; sort of.  I&#8217;m happy with where it&#8217;s going. Now that I&#8217;ve stroked my ego, let me stroke a few more.
First off I have to say one of [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Fisheye Menu Using AS3 and TweenLite</title>
		<link>http://www.zombieflambe.com/actionscript-3/fisheye-menu-using-as3-and-tweenlite/</link>
		<comments>http://www.zombieflambe.com/actionscript-3/fisheye-menu-using-as3-and-tweenlite/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 06:42:21 +0000</pubDate>
		<dc:creator>Haelix</dc:creator>
				<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[TweenLite]]></category>

		<guid isPermaLink="false">http://www.zombieflambe.com/?p=123</guid>
		<description><![CDATA[A friend of mine that enjoys bitching until I help her with whatever popped into her head that moment messages me tonight.  &#8220;Hey for my site [that you'll make for me for free because i'm a girl and your friend] I want a menu system like that one I showed you [which you're supposed to [...]]]></description>
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